Oil Spill

This game was a submission for the Big Mode 2026 Game Jam, where the theme was “Slick.” I worked as the creative lead, composer, and artist, as well as a bit of the programming.
The game is a bullet hell, where you are dodging the differently colored oil attacks. You can change color, becoming immune to that color of attack.


I worked on this game on a team of four. You can find their names in the game’s credits. You can play the game in-browser here.